Today we are going to take a break from talking about making mobile apps, iPhone, Android, tablets, and the like to discuss Bike to work week. It’s been a pretty nice week to ride our bikes to the our office. I’ve personally enjoyed the scenery and sounds as I make [...]
First Mobile App to be Launched by Pope from Vatican
South Bend, IN — On Friday Pope Francis will break new ground by becoming the first Pope to launch a mobile app for iPhone, iPad, and Android. The Pontifical Mission Societies’ MISSIO app is a free app that features the latest news and video from around the world about the [...]
Put it down on paper
A general rule we follow around the office when developing new mobile applications for business clients is – before you put it in code, put it on paper. It may sound old fashion, but writing your ideas, sketches, and designs down can make the process of building much simpler. Personally, [...]
Resources for Planning Your App
The planning stage. It’s where the spark of innovation is placed on a whiteboard, paper, or wireframe sketch. This, to me, is the most exciting part of development. Here are a few helpful applications that can make it easier for beginners. Mockingbird Mockingbird is a bare-bones, web-based wireframing application for [...]
Usability and the End User
When it comes to usability, the customer is the focus of your work. It may seem obvious, but the reality is many designers and programmers of apps fight against this notion. If a user can’t understand your user interface in a very intuitive way, then the app is wrong not [...]
Metro Style, I’m Just Not Into You
Have you used Windows 8 yet? If you have, then you have experience of the “new” metro style. “Metro” is based on the design principles of classic Swiss graphic design. Microsoft designers decided to redesign the interface and with more focus on clean typography and less on UI. This style [...]
The Skinny on Mobile Screen Sizes
Mobile screen sizes have been the bane of developers since Android device manufacturers started creating smartphones and tablets of all shapes and sizes and flooding the market with their offerings. Developers didn’t know where to start. But they couldn’t ignore the problem of developing for all those Android screen sizes [...]
The Case for Localization
Everyone has a similar goal when you put your app on the iPhone or Android marketplace – sales and users. When it comes to maximizing your potential for mobile users, it is important not to overlook the international market. For most apps, there is strong case for localization. From App [...]
Rumor: iPhone 5S in June?
It’s time for a little gossip on the iPhone 5S. Via MacRumors: On Tuesday, the vocal Wall Street analyst released a note that pegged the iPhone 5S release date in June and a release date for the low-cost iPhone 6 in September. “We continue to believe Apple will have a cheaper [...]
Chink in mobile web’s armor
From Six Revisions: The difference between a desktop user and a mobile user is not limited to only screen size Responsive websites are limited for utilizing or recognizing key mobile features such as user location, connectivity, device limitations, software potential, and user needs. Yes, there are many ways to create [...]












